Bathrooms, closed closets, back seats…In the games and movies zombies can be found from almost everywhere. I found my old L4D2-comic’s outlines and decided to finish it.
The skull is not only one of the thickest bones in the body, but the spherical shape of the cranium has evolved over countless eons of evolution to deflect and absorb tremendous amounts of force to preserve its precious cargo. Fracturing a skull to the point required to kill a zombie is no small feat without firearms. Although, decaying bones will soften and become more feeble. Capable Melee weapons are usually quite heavy, and draining to wield over time - perhaps even impossible to wield for smaller or weaker humans.
Without a weapon like a large axe, or sledgehammer, attacking the forehead, top, or back of the skull is not recommended. Baseball bats may fracture the skull, but typically not thoroughly enough in these areas to cause structural brain damage. The sides of the head, eyes, ears, and crux of the neck are better targets.
The temple on the right of the forehead and the area under the chin do not require as much exertion to overcome the skull's resistance, but the precision to hit these small targets under duress (and with attackers coming from multiple angles, as one-on-one zombie encounters are somewhat uncommon) usually makes these targets less than practical.
Most firearms are more than adequate for destroying an undead brain. However, smaller calibers may need to be much closer to do so on a reliable basis, and distance between the shooter and the undead horde is of the highest value. Most non-military firefights take place roughly 5-20 feet from its combatants. This is how many guns have been designed for decades, and it is not the same situation one desires when confronted with dozens of shambling corpses."
P.S. tl;dr is not for me!
And we would prefer burgers over rotten human flesh.
He'll never look at a couch the same way ever again XD